OVERVIEW
Terrific Transit is a point-based transit app that seamlessly integrates bus, toll, and light rail systems. It offers incentives and rewards to encourage increased public transit usage.
PROBLEM STATEMENT
“How can we encourage students to utilize public transportation while maintaining cost-effectiveness and convenience?”
Our user tests helped us identify a common behavioral predisposition against public transit, mostly present among students.
Since our product specifically targets the student demographic, we wanted to find a solution that positively changes their outlook on public transit while also aligning with their financial and lifestyle habits.
RESEARCH
COMPETITIVE ANALYSIS
We began by conducting a semi-structured competitor analysis, evaluating existing market solutions designed to promote public transportation use. Our analysis included a review of four prominent service providers—Good To Go!, U-Pass, One Bus Away, and Link station ticket kiosks—covering a spectrum from hardware kiosks to digital applications. By assessing these solutions against key usability heuristics and inclusive design principles, we aimed to identify opportunities to enhance accessibility, improve ease of use, and ensure cost-effectiveness for diverse user groups.
USER RESEARCH
We conducted six interviews to understand the specific needs and preferences of our target user group. Our research aimed to explore why individuals opt to drive instead of utilizing public transportation, identify primary concerns about existing transit options, and uncover factors influencing users' transportation choices. Through these interviews, we found recurring themes such as convenience, cleanliness, safety, punctuality, and ease of access to transportation information. Participants frequently expressed concerns regarding delays, safety issues, and uncomfortable conditions on buses, whereas the reliability and punctuality of the Link light rail were viewed more positively. These insights gives us an understanding on the pain points of public transportation and allow us to develop our personas to conduct deeper research.
PERSONAS
We developed detailed personas and user journey maps to gain deeper insight into how users might interact with our app in various scenarios. We created two primary personas, Emily and John-Michael, based on our interview data, capturing distinct preferences, behaviors, and concerns related to public transportation usage. The personas helped us visualize the diverse needs and priorities of potential users, from safety and cleanliness to punctuality and convenience. Next, our user journey maps allowed us to systematically examine interactions users might have with our proposed solution across different contexts, highlighting key pain points, opportunities for improvement, and moments where targeted design interventions could significantly enhance user satisfaction and engagement.
APPROACH
OUR SOLUTION
Toll-fee waiving transportation program: this solution provides users with discounts on toll fees and express lane fees across King County for users who frequently use public transportation.
Park-and-ride app with points system: this solution provides users with access to a securely monitored park-and-ride lot, and offers parking discounts for users that take public transportation.
STORYBOARD
This rewards system addresses a main concern among our user responses: price. It makes public transportation an attractive investment for people who frequently travel and pay for other transportation passes. Effectively combining multiple methods of travel, this system creates an ecosystem of affordable transportation across Seattle and neighboring cities/districts.
REVISE KEY DESIGN REQUIREMENTS
Comfort: Makes using transit more comfortable than it is with existing methods.
Incentive: Create a clear and compelling incentive for drivers to choose public transport over using their vehicles
Time Efficiency: Must support or improve the timeliness of transit operations, or the amount of required time it takes for a passenger to use these systems.
Convenience: Easy to use and accessible to everyone.
FINAL DESIGN DECISION
Of the three ideas, the Park-and-Ride App with Points System shows the most promise. It directly addresses user pain points by providing convenience and incentives for transit use. This concept is also the most feasible of the three, as the skills required to develop and implement the app are within the realm of our expertise.
WIREFRAMING
LOW-FI TESTING
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